Each player will spend coins to draft 9 cards from 2 open markets on the table (the lower and upper city), creating along the game a 3×3 square of people interacting with each other to trigger instant effects and end-of-game bonuses.
Each turn, you add a character to your tableau a seemingly straightforward action that packs a punch regarding strategic decisions. You’ll need to carefully manage your Keys to influence the Messenger pawn at critical moments, as it controls which characters are available for recruitment from two different areas peasants and nobles.
After everyone has played 9 turns (i.e., everyone has 9 characters in front of them), the player with the most points in their tableau wins the game.