Players start with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.
- Family-friendly, Strategy
Citadels
Bishop, warlord, thief, king: change roles, build your city and hinder your rivals.
Citadels
In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings.
Read more about this game
Share with friends
Categories
- Family-friendly, Strategy
- 2, 3, 4, 5, 6, 7, 8+
Players
- 30 - 60
Tags
- Bluffing, Card game, City Building, Deduction, Fantasy, Medieval
Related games
- Classic, Co-op, Family-friendly, Kids, Social / party / trivia
Junior Articulate (2006)
Compiled by an educational specialist there are 356 cards with over 2000 entries in the same six categories as the original. . . .
More about game
- Family-friendly, Social / party / trivia, Strategy
dnup mini (2025)
Flip cards to get the right numbers and ditch your cards. . . .
More about game
- Family-friendly, Kids, Puzzle / dexterity
Spaghettin (2026)
Remove string from the tin without dropping the toppings . . .
More about game
- Co-op, Family-friendly, Social / party / trivia
STEERY: Steer the story (2026)
The party game of stories that will never be told again. . . .
More about game